![]() The camera does a fantastic job of focusing right on the catterkiller as you attack him. Another new addition is a large catterkiller that tries to smash you as you run around him. He rolls into a ball with a gravitational pull that lets him smash through walls which then form a ring around him killing enemies with ease. One of them is a new wisp power which gives Sonic the ability to turn into a tiny asteroid of sorts. Although the level design is different, Windy Hill still has many alternate paths, walls to parkor on and quite a few new tricks. The 3DS version of Lost World tries to copy the console version in quite a few ways. While the game is technically very sound, how is it compared to its big console brother and can Dimps pull it off on both a technical and design level? Read on to find why Sonic Lost World on 3DS is two steps forward and one step back for Dimps. ![]() The 3DS version was on display as well, the first Sonic portable game to offer a fully 3-D world to explore. ![]() Sonic Lost World for Wii U wasn’t the only Sonic game impressing fans at the show floor. ![]()
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